Bull Stuart,  with Tom Calver,  Van Hallam,  Pip Rippon,  Ward Moorhouse  

Hellsborough & The Dark Peak

Paranoid Adventure in the Rapacious Blood-Soaked Parallel World of Sheffield, S6

Today in The Dark Peak:  79.spit-hoverwing.11.8  

Foked Character Generator

Iris Wadsley

Jellyhead WATCHER Level 1

GRIT 4 Wound at 2 or below
WIT 6 Wound at 3 or below
MURK 3 Wound at 2 or below

Your stats are your flesh. There is no separate HP. Every Wound is -1 to every roll until treated.

Species

Jellyhead. On the hivemind.

No starting trait. Jellyheads come as standard.

Character Type

WATCHER. Preferred tree: Survival & Perception. Secondary access: Combat & Weapons. Skills in the preferred tree need one fewer narrative trigger to unlock.

First Look Always act first in the opening round of combat, regardless of WIT order.

Purse and Kit

¢80 unspent. Carry limit: 2 weapons, 3 items. Buy your own kit at a vendor. The oracle may vary a starting purse by species.

Weapons (2)DamageVectorTags
Items (3)Effect

Before Breakfast

  • Out of Wisewood, and does not talk about the winter that emptied it.
  • Owes a clown courier for a message that should never have been delivered.
  • An exacid has been told three times to stop asking about them.

Seed ylgq3swu

Roll another

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The Vendor

Settlements have vendors. Selling loot returns roughly half its listed trade value, unless a relevant skill or an established contact shifts the terms. What a vendor stocks, and whether they will deal with you at all, is the oracle's call.

Weapons

WeaponDamageVectorTagsCostNotes
Fists 1 GRIT - - Always available
Knife 2 GRIT - ¢10 Common
Staff / club 2 GRIT - ¢8 Common
Improvised 1 GRIT Loud - Brick, bottle. Found anywhere
Whip'o'wil 2 GRIT Reach ¢35 Xin weapon; barbed, semi-organic; standard issue for xin guards
Murk-spike 2 MURK - ¢50 Dark matter-charged implement; deals MURK damage
Hexikid shard 3 GRIT Piercing ¢25 Salvaged mandible fragment; heavy, awkward; or looted free
Fungun 4 WIT One-shot, Loud ¢400 Xin fungal weapon; fires fungets; rare outside xin circles
Sling 2 WIT - ¢12 Thrown, recoverable
Thrown object 1 WIT - - One use
Snough torch 0 - Ward ¢5 Burns snough root; Morivarids and Listeners will not approach

Weapon Tags

TagRule
ReachAttack from the nearby zone without entering close range.
PiercingIgnores natural armour.
VenomOn a hit, the target loses 1 additional GRIT at the start of their next turn.
Murk-chargedDeals MURK damage instead of GRIT damage.
LoudAutomatically triggers Listener and Warden types within earshot.
One-shotSingle use. Spent after firing.
WardListeners will not approach a character holding this item lit or active.

Items - Consumable

ItemCostEffect
Snough root¢5Burns to create smoke; Morivarids and Listeners will not approach for one round.
Field dressing¢15Clear one Wound after an encounter. Not usable in combat.
Murk-salt¢30Sprinkled at a threshold; Listeners cannot cross it for one murkneet.
Fungets (x3)¢40Ammunition; reloads a fungun once.
Hivemind token¢80DPDC-issued; grants a non-connected individual one-time hivemind access. Single use.

Items - Persistent

ItemCostEffect
Rope¢12Enables climbing, binding, crossing; no roll required for straightforward uses.
Map fragment¢20Reduces movement cost by 1 hex in a named region.
Field notes¢25Bestiary pages. Grants +1 to the first Assess or Taxonomy roll against a named creature type.

Full rules in the Foked Core Rules. Skills are earned through play, not bought at creation, so a level 1 character starts with exactly the one its type gives it.