Scerm
Scerm is ideas, combinations of ideas, thoughts, combinations of thoughts and ideas. Fear of those entering The hinge, the souls of the dead, the undead and the wanting to be dead travelling down the long and precipitous Dun. Scerm is the prayers and worship of Dunlockslyn. Scerm is the missing ingredient of dark matter, the embodiment of the murk; the holy ghost -- the ethereal embodiment of Dunlockslyn. Scerm is a greater power. Scerm is quantum code. The Hinge is where it pools deep enough to walk into; that is not the same as it being only there. The murk carries it thin across the whole of The Dark Peak, which is why the Molon-Tor never needs to go looking, and why rockcrust opens the door anywhere at all.
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