Honker
Goose, and I want it on the record that I resisted writing this entry for as long as I could, on the grounds that everybody already knows what a goose is capable of and doesn't need Hellsborough's help feeling nervous about them. But the honker earns its place, because a Wisewood-margin goose doesn't charge you across open ground the way a normal one would. It waits.
A honker will sit dead still in long grass at the edge of a path and let you walk past twice, three times, learning your route, before it does anything at all. Then, on the walk it's decided to use, it comes out of the grass at head height and full speed, and a honker's wingspan carries considerably more weight behind the leading edge than the bird ought to.
The bite that follows the wing-strike is almost incidental by comparison. It's the impact that does the damage, and a full-grown honker hits with something close to the force of a dropped brick swung on a rope. I've seen one put a grown man on the ground and follow through to peck at him while he was still working out what had happened.
They mate for life and hold a stretch of hedgerow as a pair, taking it in turns to watch the path while the other feeds, which is the only reason a honker attack is ever a single bird and not two at once.
Field note: if you spot a honker sat still and watching rather than grazing, it has already clocked your route. Change it before it acts on the information.
| Type | Warden |
| HP | 3 |
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