Postcard from The Dark Peak · #13
Say Number 13
A delivery run across Hellsborough with a cup of ringing murk-salt in your coat: past an exacid checkpoint, an Owlerton gambrel, and the culvert that feeds on sound. Count the doors. Do not say the number.
What’s waiting out there
What you need
Two six-sided dice, something to write with, and one evening. No GM, no group, no preparation. It’s a solo tabletop RPG scenario: one location in Hellsborough and The Dark Peak, a handful of creatures from the Bestiary, and a very bad night.
Never played a solo RPG before? The first Postcard Adventure, Something in the Hole, has a complete example game you can follow once and have it.
When you want more
Every Postcard Adventure uses the same three stats, Grit, Wit and Murk. Foked is what they grow into: the full solo ruleset, where your stats are your flesh and your character carries every scar into the next job. The core rules are free.





